Flickout

Flickout

Arrow Escape Puzzle

Tap an arrow. It flies if the path is clear. Climb the 1,000+ level Main Play campaign, learn every rule in five coached Practice levels, and come back for a timed Daily Run.

Coming soon toGoogle Play
Main Play Level 3, Diamond: bent arrows packed on a dotted grid

Watch it play

34 seconds of the real game, straight from a phone.

  • Tap an arrow and it flies, if the way is clear.
  • Boards get bigger and pack tighter as you climb.
  • Astras melt ice, slip past arrows, eat them, and break walls.
  • The Daily Run: a timer, three lives and a new board every day.
Watch on YouTube

How it plays

One rule, and it never changes.

  1. Tap an arrowIf its path to the edge is clear, the whole arrow flies off the board.
  2. Blocked? Look againIf something is in the way, it stays put. Find the arrow that can go first.
  3. Clear the boardEvery board is built with a way out, so there is always an order that clears it.

Five astras, five powers

Some arrows do more than leave. Each astra answers a different obstacle.

Agni Astra · Fire

Melts the ice and snow in its path.

Naga Astra · Snake

Slips past one arrow in its way. That arrow stays.

Makara Astra · Croc

Eats the first arrow in front of it, and stays.

Vajra Astra · Thunder

Breaks the walls on its path.

Brahmastra · Super

Clears every arrow and wall on its path, then itself.

Inside the game

Swipe through. Every screen is from the app.

Flickout home: Play, Daily Run, Practice, and the mountain campaign
Main Play first, with Daily Run and Practice kept separate
Main Play Level 1 cleared, with a Next level button for Level 2
Clear a level, then go straight to the next
Main Play Level 8, Frost: arrows under ice that take two taps
Frozen arrows take two taps
Main Play Level 13, Agni Astra: snow blocks the way and only the fire arrows melt it
Snow in the way? Only Agni Astra melts it
Main Play Level 16, Vajra Astra: thunder arrows and walls
Later levels add walls, ice and astras
Practice 2 of 5, Clear the way: a coach line above the board and the arrow to tap glowing
Practice coaches you through each rule
Daily Run Board 1 with a countdown ring and lives
The Daily Run: a timer and lives

Three ways to play

One arrow rule, three different jobs.

Main Play1,000+ levels. Follow the mountain through 18 hand-made levels with stars to collect, then keep climbing, a peak every ten levels, and continue straight to the next level after a clear. No timer and no lives.
Daily RunA separate timed challenge each day. Three lives to start, one hint per board, your best run kept on the device, and a run that carries on as Endless.
PracticeFive small coached boards teach tapping, clearing the way, walls, ice, and locks. Its own progress, separate from the campaign.
Plays offlineThe puzzles live in the app. No network needed to start.
No accountWe never ask for your name, email or phone number.

Questions

What is Flickout?

Flickout: Arrow Escape Puzzle is an Android puzzle game by Launchship. Arrows sit on a board. Tap one. If its path to the edge is clear, the whole arrow flies off. If something is in the way, it stays.

Is Flickout free?

The game is free and shows ads. A Remove ads purchase stops the full-screen ads. Videos you choose to watch for a reward stay available.

Does Flickout work offline?

The puzzles are in the app. Main Play, Practice, and the Daily Run start with no network. There is no account. Flickout never asks for your name, email, or phone number.

Is there an iOS version?

Flickout is Android only. There is no iOS version.

What can I play?

Main Play is a campaign of 1,000+ levels. Practice is five coached levels: tapping, clearing the way, walls, ice, and locks. The Daily Run is a separate timed challenge.

What ages is Flickout for?

Flickout is a general-audience puzzle and is not directed at children under 13. It is for ages 13 and over.

Who makes Flickout?

Flickout is made by Launchship IT & Media Services Private Limited, India.

How do I contact you?

Questions and privacy requests: jay@launchship.com.